My name is Jared Gula, I am a 3D Environment Artist from South Dennis, MA, with a specialty in textures and materials. I love building worlds, from large-scale environments, down to tiny details in the textures that each tell their own story. I love approaching art on a technical level so that I can create complex systems and tools for myself and others to use with ease and simplicity. My goal with everything I know and have learned is to become an environment texture artist in a game studio, which would involve designing materials that would be used to color and texture landscapes and objects within video game worlds.
Main Skills
Materials & Textures
Environment Design
Procedural Shaders
Node Graphs
Lighting
Scene Composition
Color Grading
Post-Process Effects
Rendering
Pixel Art
Program Experience
Blender
Substance Designer
Aseprite
Adobe Photoshop
Adobe After Effects
Adobe Premiere Pro
Substance Painter
Unreal Engine
Marmoset Toolbag
World Creator
Autodesk Maya
ZBrush
EmberGen
Awards
Winner at JoyArt Boston 2024 in Pixel Art
5x Finalist at JoyArt Boston 2024 (3x Tech Art, 1x 3D Environment, 1x Pixel Art)
4x Finalist at JoyArt Boston 2023 (2x 3D Environment/Props, 2x Pixel Art)
Monomoy Regional High School Class of 2020 Book Award in Digital Media
Monomoy Regional High School Award of Excellence in Art 2019
Nominated for and attended Art All-State 2019

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